CG Cookie - Exclusive - Advanced Car Rendering
在这段3ds max视频中,我们回到汽车渲染系列,这次我们要更深入地讨论更多的汽车材质,以及围绕它的3D环境。
Introduction
In this video for 3ds max we’ll be back on the Car rendering series, and this time we’ll go more in depth, working more on car shaders and creating a 3D environment around it.
What we’ll do
In Advanced Car Rendering, we’ll work again at the Ferrari model used in the Car Rendring with VRay series, and we’ll prepare a different HDRI illumination setup to create a complete scene with environment. Then we’ll prepare a 3D road and we’ll work on asphalt/road material simulating water presence over it with various map layers. Then we’ll start tweaking all shaders and rendering setup to find a new look and level of quality.
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