Cgarena - 3D Cyborg Production with Rami Ali
在这个研讨会上,Rami Ali演示了他用于创建复杂硬表面和有机3D模型的所有技术。本次研讨会的关键工具是ZBrush,本次研讨会涵盖的一些技术包括笔刷雕刻、dynamesh、插入网格笔刷和曲线模式、布尔函数、面板循环、网格提取功能等。所涉及的其他技术包括可用于创建基础网格和硬表面资源的长方体和多边形建模。作为额外的奖励,Rami还演示了如何在Keyshot中创建快速照片真实效果。
在这个教程里,Rami的目标是创造一个复杂的电子人角色,这个角色正在平台上组装和扩充。这一概念为硬表面和有机元素提供了广泛的范围。通过一系列的灵感参考,Rami演示了如何使用强大的建模技术直接在3D动态中构思他的想法。
In this workshop Rami Ali demonstrates all the techniques he uses to create complex hard-surface and organic 3D models. The key tool of this workshop is ZBrush and some of the techniques covered in this workshop include brush sculpting, dynamesh, insert-mesh brushes and curve mode, boolean functions, panel loops, mesh extract features and more. Other techniques covered include box and polygonal modeling that can be used to create base-meshes and hard surface assets. As an added bonus Rami also demonstrate how to create quick photo-real look-dev renders in Keyshot.
In this workshop Rami aims to create a complex cyborg character which is being assembled and augmented upon a platform. This concept provides a broad scope for hard surface and organic elements. Using series of inspiration references, Rami demonstrates the use of powerful modeling techniques to concept his idea directly in 3D on the fly.
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