Genshin Impact Character Shader for EEVEE - v1.5.3 Blender
Genshin Impact 角色着色器是EEVEE的混合器节点组,其灵感来源于视频游戏Genshin Impact中使用的角色着色器。使用完全可定制的人工亚表面散射、亚表面颜色、阴影颜色和边缘灯光,轻松为您的模型提供美丽的动画效果。添加金属反射和镜面反射,并完全支持纹理贴图。
The Genshin Impact Character Shader is a Blender node group for EEVEE heavily inspired by the character shader used in the video game Genshin Impact. Easily give your models a beautiful anime appearance with fully customizeable artificial subsurface scattering, subsurface color, shadow color, and rim lights. Add metallic reflection and specular matcaps as well with full support for texture maps.
The shader will continue to be updated for new Blender releases.
Features
Have full color control of your material's color, shadows, shadow ramps, rim lights, alpha, and more
Adjust base color and shadow tint
Add artificial subsurface scattering with fully customizable colors and dimensions
Add an artificial rim light with customizable intensity, color, and size
Add metallic and specular matcaps with full texture map support
Add alpha/transparency with full support for texture maps
Use a custom Genshin Impact-themed background for your renders
Designed from the ground-up for EEVEE
Package Includes
.blend File (created with Blender 2.92)
Genshin Shader node group
17-page instruction manual with pictures for getting started and using the shader to its full potential
Includes recommendations for optimal rendering setup and several tips and tricks to get a better render
8 sample presets
Example file using miHoYo's official Noelle MMD model (exclusively for educational and demonstrative purposes; model not included)
Geo character screen background (changeable color)
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