QuickTexture 1.0
QuickTexture V.1.2.B 293.1
QuickTexture 2022 Version 2 for Blender 3.1
QuickTexture 2022 for Blender 3.2.1
QuickTexture 2022 for Blender 3.4
QuickTexture 2024 for Blender 4.1
Blender一键纹理解决方案!根据您选择的单个图像自动创建和管理所有必要的节点。
在文件浏览器中选择多个图像以使用选定文件夹中的“反射率”、“粗糙度”、“法线”、“AO”、“Alpha”命名纹理。
将使用UV对象(如果存在)。
如果未找到UV,将根据您的选择自动创建程序框映射/视图映射UV。
建模并观察程序UV的无缝更新,或应用UV项目修改器将其锁定到位。
视口中用于移动、缩放、旋转、调整值、对比度、凹凸强度等的直观控件。
使用基于置换、噪波或法线方向的遮罩在层之间混合。
每个层的不透明度/Alpha控件。
复制图层并添加变化。
。。。。。。
等等更多功能。
QuickTexture Release Notes
Mask by Depth added
Added support for more many naming conventions
Decal improvements
If you already have a full material, it will remake it into a QuickTexture
Ctrl + D pie menu added
Ctrl + Backspace added as an alternative shortcut to delete layer
Left/Right arrows to rotate map 90 degrees as an alternative for [ ]
Replace Mask bug fix
Unlink material option
Reset individual settings (Values, Transforms, Scale)
Backspace to delete mask bug fix
Layer deletion bug fixes
Multi object selection bug fixes
Tooltips added
Issues with 'U' fixed
V1 For Blender 2.93
One-click texturing solution!
Automatically creates and manages all necessary nodes for you based on a single image of your choosing.
Select more than 1 image in the file browser to use 'Albedo' 'Roughness' 'Normal' 'AO' 'Alpha' named textures in the selected file folder
Will use objects UV's if they exist.
If no UV's are found, automatically creates procedural Box Mapping / View Mapping UV's based on your selection.
Continue to model after the fact and watch the procedural UV's seamlessly update, or apply the UV Project modifiers to lock them into place.
Intuitive controls in the viewport to move, scale, rotate, adjust values, contrast, bump intensity, and more.
Hotkeys to visualize one map or one layer at a time for fine-tuning.
Blend between layers with masks based on height, noise, or normal direction
Opacity/Alpha controls for every layer
Duplicate layers and add variety
Project textures from View for decals/additional hero details on your asset
Up to 5 custom material layers
Set up reference images / photomodeling refs by launching the tool with nothing selected
Select 2 objects to instantly blend between the shaders using a height mask
Select 3 or more objects to apply the new material to every object in your selection
Convenient Copy Material function to copy your shader and UV setup to the selected objects
Mesh Decals! Project as many decals from the view as you would like. Use one PNG with an Alpha or build up to 5 texture layers per decal
Comes bundled with FREE Painterly Roughness maps to enhance your materials!
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