Flippednormals - Canine Anatomy Model
面向三维艺术家的犬类解剖模型。此狗的解剖模型可用于研究动物解剖或肌肉模拟,模型可以最有效地用作学习资源。
这一套模型包括:
ZTL带有拆分子工具,包括带有几何体HD细分的身体网格,以及大量骨骼和肌肉(ZBrush 2020或更高版本)
具有所有对象的FBX文件
.MA文件,带有Arnold着色网络、单独命名和分组的对象,以及分别用于装配和渲染的级别1和级别3实体几何体
4k纹理的16个UDIMs;col、spec、norm(不包括主体)、32位显示,以及用于解剖标签的遮罩
解剖对象=456k多边形;ZRemesher和自动UV
1级实体=28k多边形;三级实体=437k多边形;手工整形术和紫外线
请注意:这不是一个完整的兽医模型。它不包含神经、血管、内脏或关节结构(如软骨、囊、韧带、半月板等)。为了清晰和易于在3D软件中使用,一些肌肉已经被简化和定型。
Canine Anatomy Model for 3D Artists
Created for production or personal use, this canine anatomy model can be used either for studying animal anatomy or for muscle simulations!
This model can be used most effectively as a learning resource when combined with books, such as those by Eliot Goldfinger or Wilhelm Ellenberger, or other veterinary canine anatomy resources.
THIS SET INCLUDES:
ZTL with split subtools including body mesh with Geometry HD subdivisions, and decimated bones and muscles (ZBrush 2020 or later)
FBX with all objects
.MA file with Arnold shading network, individually named and grouped objects, plus level 1 and level 3 body geometry for rigging and rendering respectively
16 UDIMs of 4k textures; col, spec, norm (excluding body), 32bit disp, plus masks for anatomy labels
Anatomy objects = 456k polygons; ZRemesher and automatic UVs
level 1 body = 28k polygons; level 3 body = 437k polygons; manual retopology and UVs
Please note: This is not a complete veterinary model. It does not contain nerves, vessels, viscera, or joint structures (eg cartilage, capsule, ligaments, menisci, etc). Some of the muscles have been simplified and stylised for clarity as well as for ease of use in 3D software.
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