Viscorbel - 4 Seasons
This advanced video tutorial will guide you through the process of creating a beautiful exterior scene and transforming it into 4 different seasons!
We will start with a basic untextured 3d model + topography data and create materials and environment from scratch.
这集高级的视频教程将引导您创造一个美丽的外景,并将其转化成4种不同的季节!
我们将始于创建基本无纹理的三维模型+地形数据,从头开始创建材质和环境。
Once you have your basic scene ready it only takes 30-60 minutes to transform it into a different season, all thanks to a few very useful techniques.
Here is a short list of the topics i will discuss
一旦你有你的基本场景准备好,只需要30-60分钟,把它改造成一个不同的季节,这一切都归功于几个非常有用的技术。
下面是我将讨论的话题的一个简短的清单:
Using SplineLand plugin for terrain modelin
使用地形modelin SplineLand插件
Texturing the house
给房子贴图
Texturing huge environments using selective subdivisions and vertex painting
贴图巨大的环境使用选择性的细分和顶点绘制
Grass scattering techniques for large areas
大面积的草地种植技术
Using GrowFX vertex colors to create beautiful fall trees and frosty winter trees
使用GrowFX顶点的色彩营造美丽的秋天的树木和严冬树
ForestPro color map for advanced realism
高级的模拟现实用ForestPro彩色贴图
Modeling snow manually and with the Snowflow Pro plugin
手动建模雪和用Snowflow插件
Simple but great looking HDRI lighting setup
看起来简单,但强大的HDRI照明设置
Photoshop post-production techniques
Photoshop的后期制作技术
......and much more!
...以及更多!
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