AdvArray 超级阵列(2016-2022)
AdvArray - 3ds Max Advanced Parametric Array Modifier - 2020-2022
AdvArray 1.2.6 - 3ds Max Advanced Parametric Array Modifier
AdvArray修改器是Autodesk 3ds Max的高级参数化数组类型修改器。由于3ds Max未附带任何类型的参数化数组修改器,因此我已对该修改器进行编程,以填补该空白,并添加一些默认情况下在3ds Max中找不到的高级数组功能,甚至还有一些在其他第三方修改器中找不到的。
用于各种参数化放置需要。线性或径向阵列很常见,但也有各种振荡阵列。您可以向任何数组添加随机变量。甚至可以使用路径来控制阵列放置。该阵列可用于各种对象类型,如形状或多边形/网格几何体。您甚至可以跨各种对象类型对其进行实例化,以获得同步的数组。使用它来排列复杂的重复拓扑,然后将其焊接在一起。还有一些动画功能可以用来制作一些很酷的运动图形。甚至还有一些控制材质ID或偏移UV的高级功能。
The AdvArray modifier is an advanced parametric array type modifier for Autodesk 3ds Max. Being that 3ds Max does not ship with any sort of parametric array modifier, I’ve programmed this modifier to fill that void as well as add a number of advanced array features not found in 3ds Max by default, and even some that cannot be found in other third party modifiers.
Use for all sorts of parametric placement needs. Linear or radial arrays are common, but also various oscillating arrays. You can add random variation to any array. You can even use a path to control array placement. The array can be used on various object types such and shapes or poly/mesh geometry. You can even instance it across various object types to get synchronized arrays. Use it to array complex repeating topology and weld it together later. There’s also a number of animation features you can use to get some cool motion graphics. There’s even some advanced features for controlling material ids or offsetting UV’s.
also check out a little video of the modifier in action!: https://youtu.be/pojY1O6kXAw
Other Software Required: 3ds Max
Version Requirement: 3ds Max 2016+
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