Indigo Render v3.6.7 Plugin x64
Indigo Render Standalone (64bit) 3.6.24 with plugins
Indigo Renderer v3.8.9 Win64
Indigo for Cinema4D v3.6.19 Win64
Indigo Renderer 3.6.26 (x64) + Cindigo 3.6.24 + Maxigo 0.3.8
Indigo Renderer 3.6.28 Win32Win64
Indigo Renderer 3.8.21 Final Win64
IndigoRender v3.8.23 MAC
Indigo 3.8.6 for Cinema4D R11 - R16
Glare Indigo Renderer v3.8.25 MacOSX
Indigo Renderer Standalone v3.8.26 Win32Win64
Indigo Renderer 3.8.29 + C4D R15 Plugin Win64
Glare Technologies Indigo Renderer v3.8.31 [Win_Linux]
Indigo Renderer 3.8.33 WIN64
Indigo Renderer Standalone 3.8.9 Win32-64
Indigo Renderer 4.0.30 C4D and 3ds Max Win64
Indigo Renderer 4.0.30 WinMacLin
Indigo Renderer 4.0.38 Win64
Indigo Renderer 4.0.38 WinMac
Indigo Renderer 4.0.39 Win x64
Indigo Renderer 4.0.40 Win x64
Glare Technologies Indigo Renderer 4.0.42 Win x64
Glare Technologies Indigo Renderer v4.0.44 WinMac
Indigo Renderer Cinema 4D 4.0.66 win
Indigo Renderer for Cinema 4D R12 to R20 sdk Win
Indigo Renderer v4.4.8 and v4.2.28 + Tutorials and Materials pack
IndigoRenderer v5.0.0 (x64)
基于物理引擎的光线跟踪渲染器。
Indigo使用反向或双向路径跟踪的MLT(Metropolis Light Transport)算法来替代传统的光线跟踪算法。
所有的光线照明能与物理模型(作为光谱数据)交互影响,Indigo拥有创作出照片级作品的所有条件,如:一个虚拟的摄影机模型、物理天空、体积光源等等。这些技术使得Indigo完全可以逼近NextLimit的Maxwell渲染器。
Indigo Renderer is an unbiased, physically based and photorealistic renderer which simulates the physics of light to achieve near-perfect image realism. With an advanced physical camera model, a super-realistic materials system and the ability to simulate complex lighting situations through Metropolis Light Transport, Indigo Renderer is capable of producing the highest levels of realism demanded by architectural and product visualization.
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