Digital-Tutors - Linear Workflow Rendering Strategies in 3ds Max
Digital-Tutors - 3ds Max线性工作流程渲染技巧教程
In this series of tutorials, you will learn how to dramatically improve the realism of your lighting by incorporating a linear workflow into your rendering projects.
在这个系列教程,您将学习如何极大地改善你的照明的真实度利用线性工作流程为你渲染的项目。
We will begin by explaining the purpose behind a linear workflow, and clarify how a linear workflow is used to get lighting results that are much more realistic.
我们将首先解释线性工作流程的意义,明确如何使用线性工作流程使得照明的结果是更真实的。
From there, we will learn the various steps for setting up a linear workflow in 3ds Max, which include enabling the linear workflow toolset inside of 3ds Max, gamma-correcting images and textures to be rendered and displayed correctly, maintaining a proper linear workflow during the compositing phase, and lots of additional tips and techniques that will help you get much better lighting results with a lot less effort.
从这里,我们将学习不同的步骤来设置一个线性工作流在3ds Max里,包括开启线性工作流工具集,伽马校正图像和纹理并显示正确,保持一个适当的线性工作流程在合成阶段,和很多额外的提示和技巧,将帮助你获得更好的照明结果并省力得多。
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