Tuomaskankola - 92K MOON FOR MAYA AND V-RAY - model+textures
Tuomaskankola 92K 超大尺寸贴图的月亮模型,MAYA V-RAY 格式。86K尺寸的地球贴图也包括在内。
我们需要制作出令人惊叹的月球图像,但你能找到的只是那些被时间遗忘已久的网站上陈旧的低分辨率纹理,或者是一大堆指向科学档案的链接,它们的命名很恐怖,文件扩展名也很模糊?不用担心,我已经为你做了所有这些,你现在可以跳到有趣的部分,创造伟大的视觉效果。
创造行星图像是我的一个强烈的热情和产生最好的可能结果,你需要最高质量的源材料。我花了无数个小时来获取、处理行星贴图,并将其转换成艺术家可以使用的格式。
这一场景中的纹理主要来自美国宇航局月球勘测轨道器收集的数据,该探测器自2009年以来一直围绕我们的邻居运行。它为我们提供了万亿字节的信息,这项工作仍在进行中。
根据这些数据,我制作出了整个月球非常高质量的纹理。最大分辨率高得离谱,达到92160×46080,这意味着细节层次令人惊叹,经得起仔细检查。每一个火山口、山丘和高原都在地图上呈现出来,形成了一幅你可以轻松欣赏数小时的错综复杂的景观。
请注意,由于投影的性质,贴图越接近两极的精确度越低。对于高质量的特写镜头来说,分辨率应该还是足够的。
包含的场景文件是使用Maya 2016和V-Ray 3.2创建的,为了生成渲染,您需要这两个文件。
Need to produce stunning images of the Moon but all you can find are old low-resolution textures on websites long forgotten by time, or a wild maze of links to scientific archives with horrific naming and obscure file extensions? Not to worry, I've done all of that for you and you can now just skip to the fun part of creating great visuals.
Creating planetary imagery is a strong passion of mine and to produce the best possible results you need the highest quality source material. I've poured countless hours into acquiring, processing and converting planetary maps into formats usable by artists, and that work has translated into what some may call ludicrous textures. I call it future proof.
The textures in this scene were mostly derived from the data gathered by NASA's Lunar Reconnaissance Orbiter, a probe that has been orbiting our neighbour since 2009. It has provided us with terabytes worth of information and the work is still ongoing.
From this data I've produced very high quality textures of the entire Moon. The maximum resolution is ridiculously high at 92160 by 46080, which means the detail level is stunning and stands up to close scrutiny. Every crater, hill and plateau is represented in the map, creating an intricately detailed landscape you could easily admire for hours.
Please note that due to the nature of the projection the accuracy of the map is lower the closer you get to the poles. The resolution should still be more than sufficient for high quality closeups.
The scene file included was created with Maya 2016 and V-Ray 3.2, both of which you need in order to produce renders.
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