Gnomon Master Classes
Gnomon系列的将近50套CG系列教程,2008年-2011年部分。涉及软件:max maya zbrush photoshop after effects 等软件。40.6GB.
Gnomon Master Classes [2008]
Gnomon Master Classes [2009]
Gnomon Master Classes [2011-04]
Gnomon Master Classes [2011-12]
A Generalist's Guide to VFX from Production to Delivery
Architectural Rendering
Character Modeling for Production 'The Villian' Bust
Concept Sculpting
Creature Head Texture Look Dev
Efficient Cinematic Lighting
Fluid Simulations in Destruction
From Concept to Film Digital Characters and VFX
Matte Painting and VFX Art Direction
Mental Ray Lighting Techniques
Mental Ray Production Practices
Motion Control and Flashlights
Mudbox 2009
Texture Painting VFX Style
Vehicle Rendering Retro Russian Skimmer
ZBrush 3.1 In Production
ZBrush for Character Artists
ZBrush for Environments
CG Survival Kit
Creature and Character Design
Creature Development
Dark and Stormy Nightmares The Art of Dreaming on Paper
Drawing From Design
Environment Creation
Environment Modeling for Production
Mastering ZBrush 3.5
Music Video Post Production
Overview of the Feature Film VFX Process
Sculpting Comic Book Statues and Maquettes
The Design and Visual Communication of Vehicles
Workflow for the Animation Process
Alex Alvarez class
Alex Sandri Environment Lighting & Progressive Rendering
David Mang A Pungent Character Getting Grit into Imaginary Faces
Gareth Jensen Creating Realistic Skin with Mari
Grzegoz Jankojtys Independent Dystopia
Jeremy Engleman Three-Hour 3D Figure Study
Neil Huxley Motion Graphics for Feature Film
Paul Tobin Character Design for Illustration
Rick Grandy Digital Character Physiology
Rick Hilgner Film and Prop Fabrication
Advanced Visual Effects Techniques for Production with Wayne Hollingsworth
Character Modeling and Texturing with Mark DeDecker
Creating Highly Realistic Composites with Rob Nederhorst
Illustration for Entertainment Pitching with Pictures with Cameron Davis
Realistic Creature Animation for Visual Effects with David Breaux
Stylized Visual Effects Animation with Slim Ghariani
The Full Cycle of the Design & Directorial Process with GMUNK
Blizzard Particles
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