OverMorpher World Space - 3DS Max
这是一个新的3dsmax动画插件。它给你即使是最好的绑定也不能给你的所有的自由。您可以在特定时间在动画中雕刻模型,并在网格变形中混合校正模型。它可以应用于任何网格变形,如蒙皮修改器、点缓存、布料模拟、alembic缓存等等。
That’s a new 3dsmax plugin for animation.
It gives you all the freedom that even the best rig can’t.
You can sculpt your poses in animation at a specific time, and your corrective poses are blended on top of your mesh deformations.
It can be applied on top of any mesh deformations like a skin modifier, a point cache, a cloth simulation, an alembic cache…etc
That’s a really cool tool to add cartoony deformations, like smear frames, squash&stretch, change the silhouette, correct a cloth simulation…etc
It works pretty well with Combine to attach your animated meshes together before the pose sculpt process.
Features :
Sculpting tools.
You can sculpt the poses outside 3dsmax and get them back in the plugin easily.
Quick and easy keyframe access.
Update and extract poses.
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