Rockfish_ A Complete modo 601 Project
modo 601制作一个完整岩鱼项目
Video Tutorial for modo 601 by Andy Brown.
modo 601的视频教程,作者安迪 布朗。
In this tutorial we give you the opportunity to take a project from start to completion in modo 601.
在本教程中,我们给你一个项目机会从开始到完成在modo 601。
In the process you'll get a flavor for the options available to you, and we'll explore many of the new features in our latest release, including numerous re-topology tools as well as rigging and hard and soft body simulation features.
在这个过程中你会得到一个有滋有味的选择性,我们将探讨许多新特性在我们的最新版本,包括许多再拓扑工具以及绑定和软体硬体模拟功能。
This project involves sculpting, modeling, painting, rigging and animating a Rockfish.
这个项目涉及雕刻、建模、绘画、绑定和动画一只岩鱼。
Rockfish is a common term used to describe a number of fish species that have a venom gland, but from a creative perspective the most interesting thing about them is their colorful markings which will make them a joy to paint and render.
岩鱼是一种常见的鱼类,大量的鱼类,有毒腺,但是从创意视角来看最有趣的事是他们的彩色标记,这将使得我们有快乐的绘画和渲染过程。
The most important thing about this project is the Rockfish's ability to demonstrate how modo's toolset and UI allow for an almost seamless progression through the project, allowing you to jump from one task to another with ease.
最重要的关于这个岩鱼项目是演示modo的能力关于使用这个软件的工具集和UI允许一个几乎无缝的允许您轻松地从一个任务跳转到另一个。
It's an encapsulation of the modo experience,an experience where workflow is key.
这是一个成套的modo的经验,一个经验,工作流程是关键。
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