digitaltutors - Sculpting Human Noses in ZBrush
digitaltutors - 在ZBrush雕塑人类的鼻子教程
When creating human models in 3D, noses are obviously one of the most prominent features of the face.
当我们创建人类模型在3d里的时候,鼻子显然是脸当中最突出的特征。
For this reason it's important to understand how noses can be built and sculpted in order to realistically complete a human model.
因为这个原因很重要,了解鼻子如何可以构建和雕刻为了真实地完成一个人类的模型。
Noses are physically not that large but between the bone and cartilage they have a very interesting structure.
鼻子是身体但不是那么大,但他们的骨头和软骨之间有一个非常有趣的结构。
In this course we will go over those basic nose structures- the elements that come together to make a nose look like a nose.
在这个课程中,我们将复习这些基本的鼻子结构和元素,一起来让鼻子看起来像一个鼻子。
We'll then cover some quick and easy ways in ZBrush to block out those structures, using a custom Insert Mesh brush with DynaMesh to get our base shape down.
然后我们将介绍一些快速而简单的方法在ZBrush来雕刻那些结构,使用一个自定义插入网刷与DynaMesh得到我们的基本形状。
We'll learn to remesh the nose to get a cleaner base and then use a variety of sculpting brushes to finish out the nose.
我们将学习重新构建鼻子的面来获得整齐的多边形,然后使用各种雕刻刷完成了鼻子。
In the end, you'll have a better understanding of the structure of the nose and you'll be much more comfortable creating and sculpting noses for your human characters.
最终,你将会有一个更好的理解关于鼻子结构,你会更舒适的创建和雕刻人类角色的鼻子。
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