Real Displacement Textures Collection 4
27个高细节的扫描获取的各种类型的地面物体表面纹理合集。
Collection with 27 high detailed, scanned surfaces.
Christoph Schindelar releases the fourth volume of Real Displacement Textures together with the bark collection, a collection of textures made with 3d scanner with a very high definition.
The scanned images are very detailed and organized in eight different layers to be easily used in the various slot materials for rendering (still and real time). All textures are equipped with depthmap that allows to reproduce the geometry of the surface through displacement.
The textures are 100% seamless and already ready to be used.
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