The Fundamentals of 3D Modeling Texturing and Animation
3d艺术要素:3d建模的基本原理和动画贴图
出版时间:2011年3月23日
Create high-quality 3D animations and models by using the basic concepts and principles of 3D art presented by GeekAtPlay.com's Ami Chopine.
创建高质量的3d动画和模型通过使用基本概念和原则,作者是来自GeekAtPlay.com的Ami Chopine。
This handy studio reference breaks down the core concepts into easy-to-understand segments and teaches you the 'why' in addition to the 'how.
这个手册分解核心技术成易于理解的概念,让你知道 为什么 而不仅仅是 如何.
' Using application agnostic step-by-step tutorials, this book teaches you how to model, pose, and texture your creations as well as scenery creation, animation, and rendering.
使用软件入门教程,这本书教你如何建模、造型和贴图你制作的物体,以及布景,动画和渲染。
Learn which applications are best for your needs and how you can get started making money in the 3D field.
学习哪些应用程序最适合你的需要以及如何开始赚钱在3d领域。
The companion website includes video tutorials, models, project files, and other resources.
手册包括视频教程、模型、项目文件和其他资源。
This book is endorsed by Daz3d.com.
这本书是由Daz3d.com授权。
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