PolyDamage Plugin for 3dsmax by PolyDesign3D
PolyDamage v1 Repack
Polydamage v1.01
PolyDamage 1.5 for 3dsMax 3D model(UPDTED)
PolyDesign3D PolyDamage 1.52
PolyDamage插件是一个3dsmax工具,可以快速地为模型添加损坏和缺陷细节。
现实生活中没有什么是完美的,所以给你的模型增加缺陷会使它们看起来更真实。PolyDamage是用其他软件包手工雕刻损伤的快速替代品。多重损伤为混凝土墙、地面、石头、柱子增加了额外的写实感。多发性损伤会很快对拐角和边缘造成损伤。因为它是程序性的,所以您可以对一个对象进行数百万次的伤害变化。您可以保存损坏的种子值,下次您可以使用该种子值获得相同的结果。您可以调整参数并调整损坏深度或边缘损坏量。调整分辨率滑块以增加受损区域的细节级别。PolyDetail为损坏的面提供了唯一的材质ID,因此您可以仅对损坏的面应用特定的损坏材质。
PolyDamage plugin is a tool to quickly add damage and imperfections to models. Nothing is perfect in real life, so adding damage to your models make them look more realistic. PolyDamage is a quick alternative to manually sculpting damage with other software packages. PolyDamage adds an extra realism to concrete walls, grounds, stones, columns. PolyDamage quickly adds damage to corners and edges. Since it is procedural, you can make millions of damage variations of one single object. You can save the seed value of damage and next time you can get the same result with this seed value. You can adjust the parameters and adjust the depth of damage, or edge damage amount. Adjust the resolution slider to increase the level of detail in damaged areas. PolyDetail gives a unique material ID for damaged faces so you can apply a spesific damage material to only damaged faces.
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