E-Cycles 2.8x [Album]
E-Cycles 2.81a - Blender
E-Cycles 2.82av2020RTX E-Cycles 2.83v2020320RTX E-Cycles 2.83 v2020325GTX
E-Cycles 2.83 2020
E-cycles 2.83 v20200227 win - Blender Market
E-Cycles 2.83 v20200331 RTX
E-Cycles 2.83 v20200408 GTX
E-Cycles 2.90 v20200428 Win RTX
E-Cycles 2.90 v20200501 Win GTX
E-cycles 2.83 Release
E-Cycles Blender 2.83 and 2.90 v20200525 for GTX only - Blender
E-Cycles 2.90 v20200614 win
E-cycles 2.83&2.90 for Win Linux Mac
E-cycles 2.91 release v20201220 win and E-Cycles 2.92 alpha v20201219 win
E-cycles 2.92&2.93 for Win - blender addon
E-Cycles 2.93 2021.1 release & 3.0 2021.1 alpha v20210526
E-Cycles 2.93 2021.1 release 20210526 win(CUDA)
E-Cycles 2.93.5 win lite rtx
E-cycles 2.93.5 + 3.0 Alpha (20211025) - Windows + linux
E-Cycles 3.0 2021.1 alpha 20210526 win(CUDA)
E-Cycles X Pro RTX 2021 2.93.6+3.0 stable + 3.1 alpha - win+linux (v20211213)
渲染速度更快,节省大量金钱。
e-cycles是Cycles的一个分支,当使用CUDA GPU时,它可以以开箱即用的方式提供高达2.7倍的速度,更多的是使用新选项。我提供基于Blender2.7x和2.8x的完整每周构建,就像buildbots一样,支持Windows、Mac 和Linux。
Render faster and spare a lot of money. E-Cycles is a fork of Cycles which renders up to 2.7x faster out of the box when using CUDA GPUs, more using new options. I offer full weekly builds based on Blender 2.7x and 2.8x just like the buildbots, with support for Windows, Mac and Linux.
You can buy E-Cycles now on Gumroad based on Blender 2.8x 554 or 2.7x 316 to get all the features that will come in 2019. Their is also a monthly option for 2.8x 627.
The speedup of about 2x is reached out of the box (open the file, hit render) thanks to:
better memory access
better parallelism so that all CUDA cores are better occupied
You can get more speedup thanks to the following new/enhanced options:
An enhanced path simplification (up to 3x faster)
A new AI denoiser which works at very low sample (interiors can be rendered for animation with less than 200 samples, compared to over 1000 usually, original library from Intel and patch by @skw )
an option to only do the pre-processing step once per video for flythrough (where only the camera moves, only available in 2.79x based version, based on a patch from Lukas Stockner)
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