Corona 官方视频教程
(Corona 1.3) Tutorial- Hair and Fur Carpet.mp4
Complete Project- Automotive Visualization 1-5- Overview and source files inspection.mp4
Complete Project- Automotive Visualization 2-5- Car model cleanup.mp4
Complete Project- Automotive Visualization 3-5- Shading.mp4
Complete Project- Automotive Visualization 4-5- HDRI Backplate integration.mp4
Complete Project- Automotive Visualization 5-5- Conclusion and review.mp4
Complete Project- Creating Room with God Rays (1-5- Theory).mp4
Complete Project- Creating Room with God Rays (2-5- Modeling).mp4
Complete Project- Creating Room with God Rays (3-5- Shading).mp4
Complete Project- Creating Room with God Rays (4-5- Lighting & Volumetrics).mp4
Complete Project- Creating Room with God Rays (5-5- Postprocessing).mp4
Corona Quick Tip- Converting VRay Scenes.mp4
Corona QuickTip- Adding scratches.mp4
Corona QuickTip- Using WorldPosition in post-production.mp4
Corona Renderer 1.3 New features and improvements.mp4
QuickTip- Anisotropic Reflections.mp4
QuickTip- Render Selected Feature.mp4
Tutorial- Car Paint Materials (1-3- Simple Car Paint).mp4
Tutorial- Car Paint Materials (2-3- Pearl Car Paints).mp4
Tutorial- Car Paint Materials (3-3- Car Paint Flakes).mp4
Tutorial- CESSENTIAL Render Elements (1-3- Elements and Output Setup).mp4
Tutorial- CESSENTIAL Render Elements (2-3- Compositing in Photoshop).mp4
Tutorial- CESSENTIAL Render Elements (3-3- Compositing in Blackmagic Fusion).mp4
Tutorial- Clouds with CoronaVolumeMTL.mp4
Tutorial- Common User Mistakes.mp4
Tutorial- Corona Lights vs Self-Illumination - Part 1.mp4
Tutorial- Corona Lights vs Self-Illumination - Part 2.mp4
Tutorial- Corona Scatter Foliage.mp4
Tutorial- CoronaScatter Carpet.mp4
Tutorial- Dirty Car Paint with LayeredMTL (1-2- Flakes map).mp4
Tutorial- Dirty Car Paint with LayeredMTL (2-2- Car Paint Material).mp4
Tutorial- Displacement (1-2 Gravel).mp4
Tutorial- Displacement (2-2 Brick Wall).mp4
Tutorial- Glass Modes.mp4
Tutorial- LayeredMTL Examples (1-4- Old Polished Metal).mp4
Tutorial- LayeredMTL Examples (2-4- Old Scratched Coated Wood).mp4
Tutorial- LayeredMTL Examples (3-4- Engraved Glass).mp4
Tutorial- LayeredMTL Examples (4-4- Rusty Painted Metal).mp4
Tutorial- MultiMap Color Randomization.mp4
Tutorial- Procedural Materials (1-3- Oxidized brass).mp4
Tutorial- Procedural Materials (2-3- Scratched Metal Camo).mp4
Tutorial- Procedural Materials (3-3- Sand Dunes).mp4
Tutorial- Secondary GI and Portals (1-2- Choosing Secondary GI Solver).mp4
Tutorial- Secondary GI and Portals (2-2- Correct Use of Portals).mp4
Tutorial- ShadowCatcher (2-5- HDRI+Backplate).mp4
Tutorial- ShadowCatcher (3-5- HDRI Only).mp4
Tutorial- ShadowCatcher (4-5- Compositing setup).mp4
Tutorial- ShadowCatcher (5-5- Illuminators).mp4
Tutorial- Using RaySwitchers (1-2- Fakes & Artistic Control).mp4
Tutorial- Using RaySwitchers (2-2- Performance Optimization).mp4
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