CarbonScatter 2015 2015007262 Release 16220
CarbonScatter 2015.5 Build 7262 Release 16220 + Botanica Win64
分散种植数百万的植物,树林或动画人群,使他们直接在3ds Max,Maya和Cinema4D中发挥作用!
生态系统技术的革命
现实世界的自然环境极其复杂,想想你周围的植物,树木和岩石,它们构成了周围的风景。
Carbon Scatter,简单地把任何种类的对象添加到生态系统的列表中,轻松地填充你的场景,数以百万计的植物,树木,石头,并实现全新的自然复杂度。
自动智能散射
生态系统技术不只是把对象随机地分散在表面,而是根据基础几何的形状来决定把它们放在何处。
就像在大自然中,更多的树会生长在平坦的地区,而不是在陡峭的山坡上,没有任何对象将被放置在那里,他们很可能“落下”。你可以很容易地控制这种效果。
Scatter millions of instances in seconds - create wind-swept forests or animated crowds and render them directly inside 3ds Max, Maya and Cinema4D!
Revolutionary EcoSystem™ Technology
Real world natural environments are extremely complex. Just think of the millions of plants, trees and rocks that make up the landscape around you.
Thanks to Carbon Scatter, simply add any kind of object to the EcoSystem population list to easily populate your scenes with millions of plants, trees, stones and achieve a totally new level of natural complexity. To make things even simpler, Carbon Scatter ships with a wide collection of plants and trees.
Of course, an EcoSystem can contain more than one type of object: add an unlimited number of elements to the population list, and control the relative presence and size of each element in the EcoSystem.
Automated Smart Scattering
The EcoSystem technology does not merely scatter the objects randomly across the surface, but actually decides where to place them according to the relief of the underlying geometry.
So, just like in nature, more trees will grow on flat areas than on steep slopes, and no objects will be placed where they are likely to “fall down”. You can control the influence of this effect easily.
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